local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133004043
L1_1 = {}
L2_1 = {}
L2_1.config_id = 112
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 2647.592
L3_1.y = 223.06
L3_1.z = -482.004
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 251.787
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 113
L3_1.monster_id = 21010501
L4_1 = {}
L4_1.x = 2636.436
L4_1.y = 219.618
L4_1.z = -487.233
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 139.856
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 114
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = 2644.759
L5_1.y = 221.682
L5_1.z = -484.664
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 17.524
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 370
L5_1.monster_id = 21030301
L6_1 = {}
L6_1.x = 2645.521
L6_1.y = 222.916
L6_1.z = -482.003
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 153.814
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 18
L5_1.drop_tag = "\228\184\152\228\184\152\232\144\168\230\187\161"
L5_1.disableWander = true
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 371
L6_1.monster_id = 20010301
L7_1 = {}
L7_1.x = 2643.515
L7_1.y = 222.287
L7_1.z = -482.821
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 112.99
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 18
L6_1.drop_tag = "\229\143\178\232\142\177\229\167\134"
L6_1.disableWander = true
L6_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 171
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 2643.631
L3_1.y = 222.793
L3_1.z = -480.563
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 3.266
L3_1.y = 140.412
L3_1.z = 341.974
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 831
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2648.568
L4_1.y = 223.885
L4_1.z = -479.85
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 117.424
L4_1.z = 344.944
L3_1.rot = L4_1
L3_1.level = 20
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 832
L4_1.gadget_id = 70310003
L5_1 = {}
L5_1.x = 2636.455
L5_1.y = 220.454
L5_1.z = -484.482
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 233.737
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 833
L5_1.gadget_id = 70220014
L6_1 = {}
L6_1.x = 2646.585
L6_1.y = 223.608
L6_1.z = -479.419
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 358.674
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 834
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 2645.709
L7_1.y = 223.51
L7_1.z = -478.61
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 77.198
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 20
L6_1.area_id = 4
L7_1 = {}
L7_1.config_id = 836
L7_1.gadget_id = 70310004
L8_1 = {}
L8_1.x = 2645.486
L8_1.y = 222.57
L8_1.z = -483.107
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 256.815
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 20
L7_1.area_id = 4
L8_1 = {}
L8_1.config_id = 1374
L8_1.gadget_id = 70310003
L9_1 = {}
L9_1.x = 2647.875
L9_1.y = 222.478
L9_1.z = -483.611
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 233.737
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 20
L9_1 = GadgetState
L9_1 = L9_1.GearStart
L8_1.state = L9_1
L8_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1043001
L2_1.name = "ANY_MONSTER_DIE_43001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_43001"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_43001"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 112
L5_1 = 113
L6_1 = 114
L7_1 = 370
L8_1 = 371
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 171
L5_1 = 831
L6_1 = 832
L7_1 = 833
L8_1 = 834
L9_1 = 836
L10_1 = 1374
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_43001"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_43001 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 171
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_43001 = L1_1
